redpen
HTML page review tools for AI
- I released redpen, my tools for leaving review comments on any HTML page.
- I built one review dock that sends page comments straight to an agent.
Rich Clay
Small rich text editor for HTML
- I put up a public editor demo page that you can type in.
- I shipped version 0.6 with a floating link popover and new toolbar icons.
- I made selecting text in any editable region open a formatting toolbar.
OverType
Markdown editor using an invisible textarea
- I shipped 2.7.0 so each editor can disable Markdown features and set custom syntax.
- I added a persist option in 2.5.0 for HTML pages that save themselves.
- I released OverType 1.0 so typing styled Markdown feels like a plain textarea.
Claygoo's polite pop
Polite newsletter signup
- I updated the newsletter pop so Claygoo can ask a question.
- I shared the newsletter pop across my sites, with a peek on phones.
- I started the first lab for the newsletter pop.
sapjs
Reactive HTML in attributes
- I shipped sapjs 0.6, shrinking the core build and removing MIT attribution requirements.
- I published the first npm release for building reactive pages from HTML attributes.
- I put up the saphtml.com website for the library.
Deploys an agent can't misuse
- I locked the hyperclay.com deploy key to a server receiver with no shell.
ui-motion
Calm product UI animations
- I animated the product scenes on the new hyperclay.com with this library.
- I started a library where a fake cursor works through HTML mockups.
Freelance Rate Calculator
- I shipped the final design for the freelance rate calculator.
- I moved the calculator to Hyperclay as one HTML file you can keep.
- I rebuilt the calculator on sapjs, my reactive HTML library.
The malleable document spec
- I moved the malleable document specification to its own site at malleabledocument.com.
- I published a written standard for HTML files that save themselves.
Look Say
Spoken screen feedback for Mac
- I made LookSay read the text inside the screen regions you select.
- I got full sessions working: talk, select screen regions, get one feedback file.
Bevel
UI library with beveled edges and editorial type
- I released Bevel 0.2 with named exports for each icon in the kit.
- I shipped the first release of Bevel, a UI kit of beveled controls.
HTML Clay
Desktop app for self-saving HTML
- I added a Programs menu listing every open document's helper programs and state.
- I let documents talk to a local program you or an agent writes.
- I shipped HTML Clay, a desktop app to open, edit, and save .htmlclay files.
Industry Lab rooms
Members-only room booking for my coworking space
- I let people sign in using an emailed code of six digits.
- I moved the room booking app onto a Cloudflare Worker.
- I built room booking for Industry Lab, backed only by Google Calendar.
Claygoo
Wall-jumping browser game
- I built the game where Claygoo jumps off walls to climb the browser window.
- I launched claygoo.com to give the clay creature his own site.
- I made the first sketch of the clay creature that became Claygoo.
Zzz
Keeps a Mac awake for AI agents to build
- I made Zzz keep the Mac awake until coding agents finish.
- I added scheduled sleep timers for 30, 60, or 90 minutes.
- I built the first version, a menu bar sleep toggle for the Mac.
Pie Rush and Pie Rush 3D
Two-player co-op pie games
- I added birds that raid the pie factory while you play.
- I built Pie Rush 3D, a cooperative voxel sequel for the couch.
- I made the first Pie Rush, a pie factory game for two players.
What The Func
Plain-English diff review CLI
- I made a command line tool turning diffs into review pages anyone can read.
- I put up the website for the tool at whatthefunc.app.
Storylog
Personal mysteries and stories
- I made a place to share unexplained mysteries and coincidences.
Space Escape
Five-level meteor escape game
- I built a five-level race to collect cubes before a meteor hits.
Cake Chef
Cake decorating game
- I made a game where you fill cake orders to unlock ingredients.
Doom Grid
Real-time board game canvas
- I built a shared board with hundreds of pieces and no rules.
Polite Pop
Polite email signup form
- I built a well-timed email signup form with a platform license.
Love Nicely
Fantasy stories
- I started a home for dream-like fantasy stories to read.
No-code and low-code tools
Maintained list
- I maintain a long list of no-code platforms started in 2020.
Animatize
Mouse-drawn animations
- I built a tool where you draw a mouse path and play it back.
Thinklens
Essays on how the world works
- I wrote essays on who I am, what thoughts are, and creation.
Swarmation
Multiplayer pixel formation game
- I built a game where players move as pixels to form shapes.